In addition to puzzle writing, I write RPG materials and dabble in game design.

Puzzles

RPG Writing

  • Pathfinder #140: Eulogy for Roslar’s Coffer (backmatter) - I wrote the Melacage, a giant incorporeal undead ball of confusion and depression.
  • Paizo Unchained - This was a joke scenario I wrote for April Fools 2017 where you fight against various members of the Paizo staff.
  • Everyman Minis: Magus Arcana - I was asked to come up with more magus arcana, a topic that has been covered a lot in a lot of different places. I found a ripe place to dig for interesting designs - asking the magus to use different weapons.
  • Everyman Minis: Alchemical Power Components - This document contains more ways to use your alchemical items to power up spells. This includes the famous vomit sphere.
  • Everyman Minis: Esoteric Implements - This document contains more esoteric implements for the Occultist, expanding on a class with very few additional materials.
  • Redesign Rasputin Contest - This was a contest that ran on Paizo to redesign Rasputin using the Occult Adventures book that had just come out. I won with an absolutely ridiculous stat block, and this was the reason why I have a Gom-Gom avatar.
  • Villain Codex II and Villain Codex IV - This was a series where multiple different designers submitted villains to form a bank of statblocks for Game Masters. In II, I wrote Prof. Laeroth Rydel, the dorkiest dhampir occultist. In IV, I wrote Groulindar, an unfettered eidolon who is fighting for the freedom of other eidolons.
  • ToS 1-04 House of Mirrors - This is a module I wrote for the Legacies OP campaign, and was my attempt of making a Pathfinder murder mystery that works with the rules, as opposed to against them.

Game Design

Pathfinder Adventure Card Game

  • PACG Open 2019 - I pitched this idea, then wrote the deck set-up.
  • PACG Open 2018 - I wrote the initial draft of the ACG Open for GenCon 2018.
  • Paizo Unchained - Written for April Fools 2018, this is an ACG Adventure where you square off against various members of the Lone Shark staff. There may be a puzzle in it!
  • ACG #5-4: Rise from the Wreckage - I wrote the story for this adventure and outlined the general mechanics which Keith implemented. This includes a scenario where all the locations are ships!
  • ACG #4-5: The Pactmaster’s Bargain - I wrote the story for this adventure and outlined the general mechanics which Keith implemented. This includes a scenario where you’re activating an ancient structure to get into a pyramid!
  • Friends and Enemies - This was a Paizo blog post where I walked through how I created a scenario in PACG. It’s fully playable in the Wrath of the Righteous Adventure Path!
  • Wayfinder #17 - In this fanzine, I created a hard mode for the Skull and Shackles adventure path.
  • Wayfinder #15 - In this fanzine, I created a short adventure for the Skull and Shackles adventure path meant to give you all the same rewards but in only 2 scenarios instead of 5.